Notes by David Joyner. (No claim to completeness - see class handouts.)
A passed pawn is a pawn which has no opponent pawns on its file nor on any adjacent file between its square and its promotion square. Passed pawns are the top priority in almost every pawn endgame.
A passed pawn is called
The square of the passed pawn is the square on the (extended) chessboard whose diagonal runs from the square of the pawn to the promotion rank on the side of the opponent's king. Noteworthy exceptions:
In Forsyth notation:
8/5k2/8/1P6/8/8/8/1K6
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() White to move and win. Black to move and draw. |
In Forsyth notation:
8/8/3k4/1p1p4/1P5P/4K3/8/8
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() White to move and win. |
Position 6.3: From Lombardy-Fischer, Ch USA, 1960/61.
In Forsyth notation:
8/pp4pp/4k3/3rPp2/1Pr4P/2B2PP1/1P2K3/4R3
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Black to play and win. |
In Forsyth notation:
8/8/2k5/8/5pP1/5P2/2K5/8
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Black to play and draw. |
Note that if the position were only slightly different:
all the pawns are move back by one rank
(to f4, g5, f5) then black loses
since the "saving move" ... Kc6 doesn't
work in this case (it moves black outside the
square of the passed pawn at g5).
Position 6.5: From Shaitar-Thelen, Ostrava 1946. This position illustrates how tricky a win can be, despite having a protected passed pawn.
In Forsyth notation:
2k5/2p5/3p4/2PPpK2/8/8/P7/8
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Black to move and win. |
Position 6.6: From Nimzovitch-Tarrash, San Sabastian 1911.
This position illustrates the technique of separation where one side prevents the other from creating a protected passed pawn.
In Forsyth notation:
8/5k2/p4p2/5K2/7P/8/6P1/8
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Black to play and win. |
Position 6.7: From E. Geller-R. Fischer, Capablanca Memorial, Havana, 1965.
This position also illustrates the technique of separation.
In Forsyth notation:
8/1b6/1P1k2p1/8/5P1p/4Q3/1q2B1PK/8
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() White to play and win. |
In Forsyth notation:
8/8/8/5k2/6pP/6P1/5K2/8
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Black to play and draw. |
In Forsyth notation:
8/8/p3p3/4k1p1/1P2p1Pp/P3K2P/8/8
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() White to play and win. |
In Forsyth notation:
8/1p3pk1/p3p2p/4P1p1/5P2/P7/1P2K1PP/8
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() White to play and win. |
In Forsyth notation:
8/8/8/8/2pk2p1/P7/1P6/4K3
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() White to play and draw. |
In Forsyth notation:
8/2k5/6p1/2P1p2p/1K5P/6P1/8/8
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() White to play and win. |
In Forsyth notation:
8/8/8/2p5/2Pp4/3K2Pk/7P/8
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() White to play and win. |
In Forsyth notation:
8/8/2p2k2/pp3Pp1/6P1/1KP5/P7/8
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() White to move and win. Black to move and draw. |
1 ... Kf6 2 Ke3 Ke5 3 Kd3 (3 h5 draws - see basic endgame position 3) Kd5 4 Kc3 Ke5! 5 Kc4 Ke4! draw.
1 a4 ... 2 b5 axb5 3 axb5 and white wins because white's outside passed pawn deflects the black king and allows the white king to penetrate and mop up black's pawns.
1 fxg5 hxg5 2 Kf3 Kg6 3 Kg4 f5+ 4 exf6ep Kxf6 5 g3 e5 6 h4 and white creates and outside passed pawn. This passed pawn can be used to deflect the black king to the h-file, allowing the white king to mop up blacks other pawns.
1 Kf2 Kc5 (1 ... Kd6 2 a4 Kc7 3 a5 leads to a draw since white queens first and can obtain either a perpetual check or trade queens and then capture the g4 pawn) 2 Kg3 Kb5 3 Kxg4 Ka4 4 Kf5! (the only move which draws!) Kb3 5 a4! (winning a tempo) Kxa4 6 Ke4 Kb3 7 Kd4 draw.
White's "outside" passed pawn and better king
position wins.
1 Kc3! e4 (1 ... Kc6 2 Kc4) 2 Kd4 Kc6 3 Kxe4 Kxc5
4 Kf4 and white wins.
1 Ke4 Kg4 2 h4 Kh5 3 Kf4 Kg6 4 g4 Kh6 5 h5 Kh7 6 g5 Kg7 7 g6! (7 h6? Kg6 draw.) Kh6 8 Kg4 Kg7 9 Kg5 d3 10 h6+ Kg8 11 Kf6 d2 12 h7+ with mate to follow in a few moves.
White to move. 1 a4 Ke5 (1 ... bxa4 leaves black's queenside pawns too weak) 2 axb5 cxb5 3 c4 b4 4 c5 and white wins.
Black to move. 1 ... c5 2 a3 Ke5 3 Kc2 Kd5 4 Kd3 Ke5 and it's a draw since white can't penetrate. Note that black should not play ... a4 or ... c4 since this would weaken the queenside pawns too much.